Grimoire
Master of Plants
Mastering all kinds of plants and trees to make them grow, move, help, hinder, or grapple and crush at the master's command.
Stat Value: WSD
| Weave | Spell | Range | Area of Effect | Duration | Save |
|---|---|---|---|---|---|
| 1st | Hinder | 30 m | 10 m radius | 1 rnd/lvl | N |
| 2nd | Speak with Plants | 0 (self) | caster | 1 min/lvl | N |
| 3rd | Herbal Remedy | 0 (touch) | 1 herb | P | N |
| 4th | Safe Passage | 0 (self) | 30 m radius | 1 hr/lvl | N |
| 5th | Locate Plant | 0 (self) | 1.5 km radius | - | N |
| 6th | Purify Plant | 3 m | 1 plant | - | N |
| 7th | Nature's Bounty | 0 (touch) | 1.5 km radius | 1 day | N |
| 8th | Miraculous Growth | 0 (touch) | 1 target | - | N |
| 9th | Defoliate | 30 m | 6 m radius | - | Y |
| 10th | Awaken Tree | 3 m | 1 tree | 1 min/lvl | N |
1st • Hinder
Range: 30 m · Area of Effect: 10 m radius · Duration: 1 Round per Level · Save: No Vegetation in the area seems to mysteriously hinder the passage of the enemies of the caster, who'll find themselves tripping over roots that weren't there a moment before or caught by unseen branches. The area is considered Arduous Terrain for all enemies of the caster for the Duration. This Spell works only in a natural environment. +2 Weave: increase the radius of the Area of Effect by 10 meters. +2 Weave: change the Duration to 1 minute per Level.
2nd • Speak with Plants
Range: 0 (self) · Area of Effect: caster · Duration: 1 minute per Level · Save: No For the Duration, the caster can communicate with normal, monstrous, and awakened trees and plants. +2 Weave: change the Duration to 10 minutes per Level. +5 Weave: target sentient plant chosen at the time of casting will also obey a single non-self-harming command of the caster for the Duration.
3rd • Herbal Remedy
Range: 0 (touch) · Area of Effect: 1 herb · Duration: Permanent · Save: No Increase the potency of target healing herb, doubling the effects of one of its doses. This Spell cannot be cast more than once on a single herb. +5 Weave: triple the effects of a dose of target herb instead.
4th • Safe Passage
Range: 0 (self) · Area of Effect: 30 m radius · Duration: 1 hour per Level · Save: No Vegetation seems to part for the caster and their allies within the Area of Effect, guiding them through the easiest route toward their destination and closing right after their passage. This Spell allows the caster and their allies to treat thick forests, bogs, swamps, and jungles as Rough Terrain; and woods or forested area as Normal Terrain for the Duration.
5th • Locate Plant
Range: 0 (self) · Area of Effect: 1.5 km radius · Duration: - · Save: No The caster knows the exact position and the shortest route to a specific plant or healing herb within the Area of Effect. If no such plant grows in the area, this Spell will reveal the most similar plant (if any) in the Area of Effect. +2 Weave: increase the radius of Area of Effect by 1.5 kilometers.
6th • Purify Plant
Range: 3 m · Area of Effect: 1 plant · Duration: - · Save: No This Spell removes any poison, disease, or side effect from target plant or herb. +2 Weave: add one target. +1 Weave: the Spell also dispels any harmful Spell or evil magical effect afflicting the target.
7th • Nature's Bounty
Range: 0 (touch) · Area of Effect: 1.5 km radius · Duration: 1 day · Save: No Plants in the Area of Effect are blessed with an overabundance of fruits. For the Duration, Nature Skill Rolls for foraging in the area gain a special +50 bonus, and foraging characters in the area will gather double the normal amount of food.
8th • Miraculous Growth
Range: 0 (touch) · Area of Effect: 1 target · Duration: - · Save: No This Spell restores target dead plant back to life, or makes a fully grown herb sprout from target seed in 1d10 Rounds.
9th • Defoliate
Range: 30 m · Area of Effect: 6 m radius · Duration: - · Save: Yes This Spell destroys all vegetation within the Area of Effect, turning it into a fine, fertile powder. Sentient and enchanted plants can make a TSR against the effects of this Spell.
10th • Awaken Tree
Range: 3 m · Area of Effect: 1 tree · Duration: 1 minute per Level · Save: No The caster animates target tree, transforming it into an Awakened Tree for the Duration. Trees awakened with this Spell can communicate freely with the caster and obey their commands to the best of their capabilities. When the Spell ends, they revert to their original condition.