Against the Darkmaster · System Reference

Grimoire

Elven Lore

Gathering the Wisdom of the Stars to recall upon the Lore of the Ancients about legendary people, places, artifacts, and magics.

Stat Value: BEA

Weave Spell Range Area of Effect Duration Save
1st Memory Palace 0 (self) caster - N
2nd Artificer's Lore 0 (touch) 1 target - N
3rd Lore of Words 0 (touch) 1 target - N
4th Mind's Knowledge 15 m 1 target - Y
5th Dreams of Lore 0 (self) caster 4 hours N
6th Secrets of the Runes 0 (touch) 1 target - N
7th Dark Lore 20 m 1 target - N
8th Hunter's Lore 20 m 1 target - N
9th Mystical Lore* 20 m 1 target - N
10th Lore of the Ancients 0 (self) caster 4 hours N

1st • Memory Palace

Range: 0 (self) · Area of Effect: caster · Duration: - · Save: No The caster remembers perfectly a specific event they witnessed within 10 days per Level. +2 Weave: the event recalled could have happened up to 3 months per Level ago. +5 Weave: the event recalled could have happened up to 10 years per Level ago.

2nd • Artificer's Lore

Range: 0 (touch) · Area of Effect: 1 target · Duration: - · Save: No The caster assesses the value of target gem, jewel, or crafted item (learning its Treasure Value). +1 Weave: the caster also learns if the item is enchanted and is given a rough estimation of how powerful it is. +5 Weave: the caster also learns if the item has any cultural or historical value, and is given a rough idea about its significance.

3rd • Lore of Words

Range: 0 (touch) · Area of Effect: 1 target · Duration: - · Save: No The caster learns what language target text is written in and if it has any hidden meaning. If the text's author is particularly noteworthy, the caster also learns their name and whether the text itself has any monetary value.

4th • Mind's Knowledge

Range: 15 m · Area of Effect: 1 target · Duration: - · Save: Yes The caster learns if target sentient creature they can see has any knowledge about a specific topic. Additionally, if the target failed their SR, the caster can read their surface thoughts about the topic (how they feel about it; whether they deem the topic important; and whether it generates strong emotions within them). +4 Weave: the caster peers deeper into the target's mind. If the target failed their SR, they're able to mentally ask them a single question about the chosen topic, to which the target must answer truthfully.

5th • Dreams of Lore

Range: 0 (self) · Area of Effect: caster · Duration: 4 hours · Save: No The caster falls into a deep trance for the Duration. During the trance, the caster is oblivious to anything happening around them, but receives a vision about a significant event in the past of an item or place they can see at the time of casting.

6th • Secrets of the Runes

Range: 0 (touch) · Area of Effect: 1 target · Duration: - · Save: No The caster learns the purpose of target magical or enchanted text. If the text is a magical scroll, they also learn what Spells it contains and get a special +20 bonus to their Arcana Roll to cast those Spells from that scroll.

7th • Dark Lore

Range: 20 m · Area of Effect: 1 target · Duration: - · Save: No The caster knows if target creature, item, or place they can see within the Range of this Spell is cursed or connected with the Darkmaster. If the target is cursed, they also learn the origins of the curse afflicting it and gain a +10 to their eventual SRs to resist its effects.

8th • Hunter's Lore

Range: 20 m · Area of Effect: 1 target · Duration: - · Save: No The caster identifies the nature of target creature they can see, learning what type of creature it is and its general origins. They also get an idea of the general capabilities usually possessed by creatures of that type, together with their most known weaknesses, vulnerabilities, or idiosyncrasies.

9th • Mystical Lore

* Range: 20 m · Area of Effect: 1 target · Duration: - · Save: No The caster identifies target Spell, ritual, or magical effect, learning its name, origin, Weave, and general effects.

10th • Lore of the Ancients

Range: 0 (self) · Area of Effect: caster · Duration: 4 hours · Save: No The caster falls into a deep trance for the Duration, during which they enter in communion with the wise spirits of Nature. They're oblivious to anything happening around them for the Duration, but at the end of the trance they can ask a simple yes or no question about a specific subject, to which the GM must answer truthfully.