Grimoire
Commanding Presence
Issuing orders, intimidating foes, and inspiring and rallying allies with powerful battlecries.
Stat Value: BEA
| Weave | Spell | Range | Area of Effect | Duration | Save |
|---|---|---|---|---|---|
| 1st | Commander's Authority | 0 (self) | caster | 1 min/lvl | N |
| 2nd | Rallying Warcry* | 0 (self) | 6 m radius | - | N |
| 3rd | Formation Fighting* | 0 (self) | 6 m radius | 1 rnd/lvl | N |
| 4th | Taunt* | 20 m | 1 target | 1 rnd/5 fail | Y |
| 5th | Intimidating Stance* | 0 (self) | 1.5 m radius | 1 rnd/5 fail | Y |
| 6th | Rapid Deployment* | 6 m | 1 target | - | N |
| 7th | Invigorating Warcry* | 0 (self) | 6 m radius | 1 rnd/lvl | N |
| 8th | Order* | 6 m | 1 target | C | Y |
| 9th | Call to Arms* | 6 m | 1 target | - | N |
| 10th | Roaring Warcry* | 0 (self) | 6 m radius | 1 rnd/lvl | N |
1st • Commander's Authority
Range: 0 (self) · Area of Effect: caster · Duration: 1 minute per Level · Save: No The caster gains a magical +10 bonus to their Charisma Skill Rolls for the Duration. +2 Weave: change Duration to 10 minutes per Level.
2nd • Rallying Warcry
Range: 0 (self) · Area of Effect: 6 m radius · Duration: - · Save: No The caster and every ally able to hear them in the Area of Effect can immediately make a SR to shake off the effects of any fear-inducing Spell or ability affecting them. +2 Weave:* creatures affected by this Spell also gain a +10 bonus to the SR it grants.
3rd • Formation Fighting
Range: 0 (self) · Area of Effect: 6 m radius · Duration: 1 Round per Level · Save: No For the Duration, the caster and each ally in the Area of Effect gain a magical +5 bonus to their DEF and Attack Rolls as long as they're adjacent to at least one other ally. +2 Weave:* increase bonus granted by +5.
4th • Taunt
* Range: 20 m · Area of Effect: 1 target · Duration: 1 Round per 5 points of failure · Save: Yes Target sentient creature suffers a magical -50 penalty to all their Attack Rolls that do not target the caster for the Duration.
5th • Intimidating Stance
* Range: 0 (self) · Area of Effect: 1.5 m radius · Duration: 1 Round per 5 points of failure · Save: Yes Sentient creatures within the Area of Effect engaged with the caster in melee must pass a SR. If they fail, they're made afraid of the caster and must use at least half of their CMB to Parry the caster's attacks each Round for the Duration.
6th • Rapid Deployment
Range: 6 m · Area of Effect: 1 target · Duration: - · Save: No Target sentient creature able to hear the caster can immediately move up to half their Move Rate as a Free Action. The target must be able to move to benefit from the effects of this Spell. +2 Weave:* add one target.
7th • Invigorating Warcry
* Range: 0 (self) · Area of Effect: 6 m radius · Duration: 1 Round per Level · Save: No For the Duration, the caster and every ally able to hear them within the Area of Effect ignore the effects of the Weary Conditions and Exhaustion penalties.
8th • Order
* Range: 6 m · Area of Effect: 1 target · Duration: Concentration · Save: Yes Target sentient creature must pass a SR or follow a single order issued by the caster at the time of casting. This Spell ends immediately if the issued order is obviously self-harming or completely alien to the creature's nature, or if the caster attacks or harms the target in any way.
9th • Call to Arms
* Range: 6 m · Area of Effect: 1 target · Duration: - · Save: No Target sentient creature able to hear the caster can immediately make a non-magical attack with a wielded weapon as a Free Action, using the caster's Commanding Presence Skill Bonus as their CMB for that attack.
10th • Roaring Warcry
* Range: 0 (self) · Area of Effect: 6 m radius · Duration: 1 Round per Level · Save: No For the Duration, the caster and every ally able to hear them within the Area of Effect are immune to fear and to the effects of harmful mind-influencing Spells and abilities.