Against the Darkmaster · System Reference

Grimoire

Weapon Mastery

Becoming one thing with a chosen weapon to perform impossible martial feats and mighty deeds of arms.

Stat Value: BEA

Weave Spell Range Area of Effect Duration Save
1st Weapon Bond 0 (touch) 1 target P N
2nd Bladelight 0 (touch) 1 target 1 hr/lvl N
3rd Dance of Steel 0 (self) caster 1 rnd/lvl N
4th Throw* 0 (self) caster - N
5th Cleaving Strike 0 (touch) 1 target - N
6th Lunging Attacks* 0 (self) caster 1 rnd/lvl N
7th Rending Strikes 0 (self) caster 1 rnd/lvl N
8th Multi-Attack* 0 (self) caster 1 rnd N
9th Savage Strike* 0 (self) caster 1 rnd N
10th Whirlwind of Steel 0 (self) 1.5 m radius - N

1st • Weapon Bond

Range: 0 (touch) · Area of Effect: 1 target · Duration: Permanent · Save: No The caster inscribes their personal mark on target melee weapon, creating a special bond with it and turning it into their Personal Weapon. The weapon has its Clumsy Range halved (rounded down) in the hands of the caster. The caster can have only one Personal Weapon at any time. As long as this Spell is active, the caster cannot cast another Weapon Bond Spell without dismissing the first.

2nd • Bladelight

Range: 0 (touch) · Area of Effect: 1 target · Duration: 1 hour per Level · Save: No Target Personal Weapon within Range starts glowing with a soft light, illuminating an area of about 3 meters around it for the Duration.

3rd • Dance of Steel

Range: 0 (self) · Area of Effect: caster · Duration: 1 Round per Level · Save: No The caster gains a +10 magical bonus to all their Attack Rolls made with their Personal Weapon for the Duration. +3 Weave: increase the bonus by +5.

4th • Throw

Range: 0 (self) · Area of Effect: caster · Duration: - · Save: No The caster throws their Personal Weapon at an enemy within 10 meters, immediately making an Attack Roll, using their normal Skill Bonus and Attack Table for that weapon. +5 Weave:* the weapon will fly back to the caster's outstretched hand after striking the enemy, unless it is somehow restrained.

5th • Cleaving Strike

Range: 0 (touch) · Area of Effect: 1 target · Duration: - · Save: No The caster strikes target inanimate non-magical object (weighing no more than 5 kg) with his Personal Weapon, breaking it cleanly in half without damaging the weapon in any way.

6th • Lunging Attacks

Range: 0 (self) · Area of Effect: caster · Duration: 1 Round per Level · Save: No The Length of the caster's Personal Weapon is considered to be one step longer (up to Longest) for the purpose of determining striking order for the Duration. +2 Weave:* increase Weapon Length by one more step.

7th • Rending Strikes

Range: 0 (self) · Area of Effect: caster · Duration: 1 Round per Level · Save: No For the Duration, if a Critical Strike delivered by the caster with their Personal Weapon inflicts Bleeding, increase the HP loss inflicted by 2 HP per Round.

8th • Multi-Attack

* Range: 0 (self) · Area of Effect: caster · Duration: 1 Round · Save: No For the current Round, the caster can use their Personal Weapon to simultaneously attack two different enemies engaged with them. They make a single Attack Roll using half their normal CMB (rounded down) and apply the result against both opponents.

9th • Savage Strike

* Range: 0 (self) · Area of Effect: caster · Duration: 1 Round · Save: No For the current Round, add a +5 magical bonus to all Critical Strike Rolls delivered by the caster with their Personal Weapon.

10th • Whirlwind of Steel

Range: 0 (self) · Area of Effect: 1.5 m radius · Duration: - · Save: No The caster spins their Personal Weapon around themselves in a deadly whirlwind, striking every enemy within reach. This Attack Spell is resolved on the Area Spells Attack Table, with no maximum result, inflicting the same type of damage as the caster's Personal Weapon and affecting anyone within the Area of Effect.