Against the Darkmaster · System Reference

Grimoire

Eldritch Secrets

Revealing what's hidden, obfuscating the truth, and mastering the mysteries of magic.

Stat Value: WIT

Weave Spell Range Area of Effect Duration Save
1st Sense Secrets 0 (self) 6 m radius C N
2nd Secret Sign 0 (touch) 1 target 1 hour/lvl N
3rd Forgery* 20 m 1 target 10 min/lvl N
4th Hand of Glory 0 (self) 6 m radius C N
5th Magehunter* 20 m 1 target C N
6th Secrets of the Runes 0 (touch) 1 target - N
7th Reveal Secret 30 m 1 target C N
8th Secret Self 0 (self) caster 10 min/lvl N
9th Past and Future Secrets 0 (touch) 1 target - Y
10th Thousand Faces 0 (self) caster P N

1st • Sense Secrets

Range: 0 (self) · Area of Effect: 6 m radius · Duration: Concentration · Save: No As long as this Spell is active, the caster will know if something or someone is hidden somewhere within the Area of Effect. Note that this Spell only reveals the presence of hidden things and creatures, not their position, number, or nature. +2 Weave: change the Duration to 1 minute per Level. +4 Weave: the caster will also be given a rough idea of the nature of what's hidden in the Area of Effect (for example, if it's a creature, a thing, or a secret passage).

2nd • Secret Sign

Range: 0 (touch) · Area of Effect: 1 target · Duration: 1 hour per Level · Save: No The caster traces a single word or a simple symbol on target fixed object or non-mobile surface. The word or symbol can only be seen by the caster and either by another creature the caster knows personally chosen at the time of casting, or by creatures belonging to a certain Kin. The symbol fades when this Spell's Duration expires. +2 Weave: change the Duration to 1 day per Level. +4 Weave: change the Duration to 1 month per Level. +6 Weave: change the Duration to Permanent.

3rd • Forgery

Range: 20 m · Area of Effect: 1 target · Duration: 10 minutes per Level · Save: No This Spell persuades target sentient creature that the caster is carrying or wearing an item (such as a signet ring, a letter, or a uniform) that identifies the caster as someone chosen at the time of casting. The illusory item exists only in the mind of the target, and no one else can perceive it. This Spell doesn't change the caster's appearance, so it cannot be used to persuade the target that the caster is someone they know. For example, it cannot convince the target that the caster is the local Sheriff, if the target knows the Sheriff personally, but it can convince them that the caster is a Sheriff, or carrying the Sheriff's badge. +1 Weave:* add one target.

4th • Hand of Glory

Range: 0 (self) · Area of Effect: 6 m radius · Duration: Concentration · Save: No For the Duration, Rolls made to find or locate objects and creatures hidden or concealed in the Area of Effect suffer a special -30 penalty. Additionally, Spells and magical effects that permit reading minds or revealing Passions won't work in the Area of Effect for the Duration. +2 Weave: change the Duration to 10 minutes per Level.

5th • Magehunter

Range: 20 m · Area of Effect: 1 target · Duration: Concentration · Save: No For the Duration, the caster is aware of the general direction and approximate distance of the creature who cast target Spell or created target magical effect within Range. +2 Weave: change the Duration to 1 minute/level. +2 Weave:* the caster knows the exact position of the creature.

6th • Secrets of the Runes

Range: 0 (touch) · Area of Effect: 1 target · Duration: - · Save: No The caster learns the purpose of target magical or enchanted text. If the text is a magical scroll, they also learn what Spells it contains and get a special +20 bonus to their Arcana Roll to cast them from that scroll.

7th • Reveal Secret

Range: 30 m · Area of Effect: 1 target · Duration: Concentration · Save: No This caster knows the exact position and the shortest route to a specific hidden or concealed creature, object, or location within Range. +2 Weave: change the Duration to 1 minute per Level. +1 Weave: add 30 meters to Range.

8th • Secret Self

Range: 0 (self) · Area of Effect: caster · Duration: 10 minutes per Level · Save: No For the Duration, the caster cannot be detected by magic. Magical senses and scrying Spells will perceive the caster's presence only as a strange "absence", like a rip in the Weave, but won't be able to determine its nature, nor the caster's features or exact location. This Spell ends immediately if the caster casts another Spell.

9th • Past and Future Secrets

Range: 0 (touch) · Area of Effect: 1 target · Duration: - · Save: Yes The caster receives a fleeting vision about the past or future of target creature or object. The caster can ask the GM to reveal one of the following: a clue about what the target is hiding; one of the target's Passions; how the target can help the caster achieve something; the target's main weakness. If the target is a creature, they can pass a Save Roll to negate the effects of this Spell.

10th • Thousand Faces

Range: 0 (self) · Area of Effect: caster · Duration: Permanent · Save: No This Spell changes the appearance of the caster, making them look and sound like someone else. This Spell can make the caster look slightly smaller or bigger (within 20% of its actual size) or appear as a member of a different Kin, but cannot radically change the caster's type of creature. It cannot, for example, change the appearance of a Man into that of a Wolf, but could change an Elf into a Dwarf. The caster's stats and abilities are not changed by this Spell; the caster does not gain any of their new form's special abilities or innate capabilities. The Spell changes the sound of the caster's voice, but doesn't grant the ability to speak a language they don't know.